Welcome to my portfolio

My name is Ezequiel Piñero, I'm Game Designer

I'm passionate about creating immersive and meaningful experiences in design that bring worlds to life. With experience in immersive design, system design and level design, I am also specialized in narrative design, narrative systems and game writing.

Portfolio visual

Projects.

Projects that reflect my vision as a Game Designer: from concept to game.

Project: Catalepsy, Introspective of the Abyss

Project: Catalepsy, Introspective of the Abyss

Project: Catalepsy is a 3D roguelike that blends exploration, deep narrative, and challenging gameplay. From the initial idea to the playable prototype, I led the entire development as a Game Designer, designing levels, systems, and mechanics while guiding a 10-person team to bring the project to life. It reflects my professional approach and how I apply creativity, leadership, and strategic vision in every project.

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Capabilities.

Core Skills and Expertise

01 Game Design

Crafting fun, conceptualizing game mechanics, levels, and systems.

02 Team Leadership

Leading multidisciplinary development teams effectively.

03 Project Management

Planning, coordinating, and managing development phases.

04 Gameplay Mechanics

Projects that reflect my vision as a Game Designer: from concept to game.

05 Level Design

Creating immersive levels, maps, and environments.

06 UI/UX Design

Designing and implementing consistent, visually appealing user interfaces.

Articles.

Exploring Ideas, Design, and Industry Perspectives

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Contact.

Interested in my profile? Let's talk!