Welcome to my portfolio
I'm passionate about creating immersive and meaningful experiences in design that bring worlds to life. With experience in immersive design, system design and level design, I am also specialized in narrative design, narrative systems and game writing.

Projects that reflect my vision as a Game Designer: from concept to game.

Project: Catalepsy is a 3D roguelike that blends exploration, deep narrative, and challenging gameplay. From the initial idea to the playable prototype, I led the entire development as a Game Designer, designing levels, systems, and mechanics while guiding a 10-person team to bring the project to life. It reflects my professional approach and how I apply creativity, leadership, and strategic vision in every project.
Core Skills and Expertise
Crafting fun, conceptualizing game mechanics, levels, and systems.
Leading multidisciplinary development teams effectively.
Planning, coordinating, and managing development phases.
Projects that reflect my vision as a Game Designer: from concept to game.
Creating immersive levels, maps, and environments.
Designing and implementing consistent, visually appealing user interfaces.
Exploring Ideas, Design, and Industry Perspectives
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